Introduction Overview

3dfilmbc introductory courses are intended to provide students with a basic 3D portfolio, an opportunity to evaluate and explore a career in the Media & Entertainment industry. Choose from eight introductory 3d animation courses (180 hours) for Autodesk Maya, each course listed is approximately 20 hours

A Snap Shot of Animation Careers by Industry

Medical | Law enforcement | Aerospace | Sports | Film/Tv | Forensic | Military | Movies | Marketing/Advertising | Architecture | Automotive and more.

Let’s get started:

Pay as you go by adding to cart your choice of 3d course’s and or 3d packages. Then make payment via Paypal – the most secure way to pay online. Once payment has been processed, your course(s) and or packages(s) will be released to your email. We accept students continuously; that means no start dates or end dates. Flexible online training; on your schedule.

intro to Maya
Intro to Maya 1&2 - online course

This course focuses on core tools and techniques as they pertain to Mayas interface and the basics of polygon modeling tool set. By completion of Lessons 1 & 2, you will have a basic understanding and hands on knowledge of Maya s core tools in regards to basic 3D modeling.

intro to 3d animation
Intro to 3D Animation - online course

The focus of this course is to provides you with the core tools required for 3D Animation using Autodesk Maya. By the completion of this course you will be able to create 3D Animated objects using a variety or techniques.

intro to 3d modeling
Intro to Modeling - online course

This course explores techniques and practices used currently in the 3D animation industry to model polygon 3D characters. By completion of this course you will understand and execute correct modeling Topology.

Tools covered in this course include Merge, Extrude, Move, Scale, Rotate, Duplicate/Special, Merge Vertex, Smooth Tools and more...

You will also explore Mayas Image Plane importing picture/images as a modeling template. By completion of this course you will be able to model 3D Objects/character(s); Using basic tools, concepts and techniques to create industry standard low polygon 3D models. Characters modeled in this course deals strictly with the basic principals of modeling..

intro to 3d texturing
Intro to Texturing - online course

This course explores the tools required to achieve basic texturing mapping/unwrapping in Maya, tools such as Unfold, UV Map, Planar, Cylindrical and Spherical Mapping. You will also be introduced to Adobe Photoshop and the tools required for creating texture maps. By completion of Introduction to Character Texturing course, you will understand and be able to create, modify and apply texture maps to 3D objects..

intro to 3d rigging
Intro to Rigging - online course

This course explores technique of binding skins/mesh to skeletons, and setting up joints, mirror joint, joint orientation, smooth bind, skin weight; as they pertain to basic rigging of 3D model/characters. The course objective is establish and setup and rigging of a 3D character in preparation for animation.

3d character animation
Intro Character Animation - online course

This course introduces you to the art of character animation. The focus on the techniques for controlling skeletal movement, i.e. how the whole body moves. By completion of this course you will be able to apply basic movement to their 3D characters such as run, walk, fall and jump.

intro to lighting
Intro to Lighting - online course

This course focuses on the basics of Autodesk Maya's Lighting tools. These tools include Area light, Point light, Ambient light, Volume light, Directional light. Other topic include Mental ray, shadows, fog, reflections and light bouncing.

Intro to 3D FX - online course

The Intro to FX course introduces you to Autodesk Maya's effects tools. These tools are used to simulated worlds, lighting effects, explosions, generate water, tornadoes and more. By completion of this course you will be able to create realistic simulation and effects to enhance their 3D creations.

"Making the simple complicated is commonplace; making the complicated simple, awesomely simple, that's creativity"
- Charles Mingus